Starts at 27.1%,
ends at 39.1%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Merc ladder | |||||
| epic | 950 | 0 | 800 | +7.51% | 1.00 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.