Starts at 28.0%,
ends at 48.9%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Merc ladder | |||||
| xiety | 5 394 | 0 | 0 | +28.50% | 1.01 |
| epic | 5 266 | 0 | 0 | +28.09% | 0.99 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.