Starts at 47.9%,
ends at 18.6%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Boss ladder — rated against other Shiv games | |||||
| xiety | 642 | 0 | 600 | −37.09% | 1.00 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.