Starts at 25.2%,
ends at 16.3%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Merc ladder | |||||
| epic | 4 515 | 0 | 0 | +37.76% | 1.49 |
| xiety | 2 224 | 0 | 0 | +7.54% | 0.51 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.