Starts at 24.3%,
ends at 28.2%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Merc ladder | |||||
| epic | 1 394 | 0 | 200 | +0.00% | 1.37 |
| xiety | 223 | 0 | 200 | +1.29% | 0.63 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.