Round #185
Freak Fortress 2 ·
2026-07-29 22:30
vsh_motherboard
boss Bebop
Boss won
· 01:09
Win probability
100% mercs
50%
100% boss
Starts at 17.7%,
ends at 4.6%.
This is the same P(win | state) that swing is computed from.
Scoreboard
| Player | Damage | Healing | Assists | Swing | Rating |
|
Boss ladder — rated against other Bebop games |
|
xiety
|
1 687 |
0 |
0 |
−10.36% |
1.00 |
Boss and merc ratings come from separate normalisation pools and are not
comparable numbers — hence the divider.
Game log
·
—
class_change
00:54
·
—
class_change
00:43
·
—
heal_item
00:41
·
—
heal_item
00:40
·
—
heal_item
00:39
·
—
heal_item
00:38
·
—
heal_item
00:34
·
—
heal_item
00:34
·
—
heal_item
00:33
·
—
heal_item
00:32
·
—
heal_item
00:32
·
—
heal_item
00:32
★
xiety
boss_created
00:10