Round #148
Freak Fortress 2 ·
2026-07-29 21:11
vsh_crossfire_rc1
boss Bebop
Mercs won
· 01:30
Win probability
100% mercs
50%
100% boss
Starts at 69.0%,
ends at 86.5%.
This is the same P(win | state) that swing is computed from.
Scoreboard
| Player | Damage | Healing | Assists | Swing | Rating |
|
Boss ladder — rated against other Bebop games |
|
xiety
|
0 |
0 |
0 |
— |
1.00 |
Boss and merc ratings come from separate normalisation pools and are not
comparable numbers — hence the divider.
Game log
★
xiety
boss_created
01:30
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00
·
xiety
class_change
00:00