Round #144
Freak Fortress 2 ·
2026-07-29 19:52
vsh_croc_lab_b5
boss Bebop
Mercs won
· 01:30
Win probability
100% mercs
50%
100% boss
Starts at 74.7%,
ends at 86.5%.
This is the same P(win | state) that swing is computed from.
Scoreboard
| Player | Damage | Healing | Assists | Swing | Rating |
|
Boss ladder — rated against other Bebop games |
|
xiety
|
5 352 |
0 |
0 |
— |
1.00 |
Boss and merc ratings come from separate normalisation pools and are not
comparable numbers — hence the divider.
Game log
★
xiety
boss_created
01:30
·
—
heal_item
01:11
·
—
heal_item
01:10
✕
—
frag
xiety
01:06
✚
—
revive
xiety
01:04
✕
—
frag
xiety
01:03
✚
—
revive
01:00
✚
—
revive
01:00
✕
—
frag
xiety
00:06
·
—
class_change
00:02
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00