Round #1416
2026-09-05 16:39
vsh_crossfire_rc1
boss Bebop
Boss won
· 01:11
Win probability
100% mercs
50%
100% boss
Starts at 17.0%,
ends at 0.4%.
This is the same P(win | state) that swing is computed from.
Scoreboard
| Player | Damage | Healing | Assists | Swing | Rating |
|
Boss ladder — rated against other Bebop games |
|
Тухлый Колбас 3000
|
2 496 |
0 |
1800 |
−23.24% |
1.00 |
Boss and merc ratings come from separate normalisation pools and are not
comparable numbers — hence the divider.
Game log
·
—
class_change
00:54
·
—
class_change
00:51
·
—
class_change
00:50
·
—
class_change
00:48
★
Тухлый Колбас 3000
boss_created
00:10
·
—
class_change
00:02
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:01
·
—
class_change
00:00
·
—
class_change
00:00
·
—
class_change
00:00