Starts at 23.4%,
ends at 82.9%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Boss ladder — rated against other Shiv games | |||||
| xiety | 326 | 0 | 200 | — | 1.00 |
| Merc ladder | |||||
| epic | 3 280 | 0 | 0 | +6.31% | 2.27 |
| dierty | 0 | 0 | 0 | +0.00% | 0.00 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.