Round #123
Freak Fortress 2 ·
2026-07-29 17:53
vsh_croc_lab_b5
boss Bebop
Mercs won
· 01:30
Win probability
100% mercs
50%
100% boss
Starts at 74.1%,
ends at 85.6%.
This is the same P(win | state) that swing is computed from.
Scoreboard
| Player | Damage | Healing | Assists | Swing | Rating |
|
Boss ladder — rated against other Bebop games |
|
xiety
|
5 233 |
0 |
0 |
— |
1.00 |
Boss and merc ratings come from separate normalisation pools and are not
comparable numbers — hence the divider.
Game log
★
xiety
boss_created
01:30
·
—
heal_item
01:23
·
—
heal_item
01:22
·
—
heal_item
01:21
·
—
heal_item
01:20
·
—
heal_item
01:19
✕
—
frag
xiety
01:18
·
—
class_change
01:13
·
—
class_change
01:12
·
—
class_change
01:12
·
—
class_change
01:12
✕
—
frag
xiety
00:38