Starts at 29.6%,
ends at 74.3%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Boss ladder — rated against other Lash games | |||||
| epic | 3 508 | 0 | 1800 | — | 1.00 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.