Starts at 28.8%,
ends at 20.7%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Merc ladder | |||||
| epic | 4 928 | 0 | 0 | +9.57% | 1.43 |
| xiety | 3 963 | 0 | 0 | +17.44% | 1.16 |
| dierty | 1 210 | 0 | 0 | +13.40% | 0.41 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.