Starts at 27.1%,
ends at 88.5%.
This is the same P(win | state) that swing is computed from.
| Player | Damage | Healing | Assists | Swing | Rating |
|---|---|---|---|---|---|
| Boss ladder — rated against other Seeldier games | |||||
| dierty | 1 432 | 0 | 600 | — | 1.16 |
| epic | 1 179 | 0 | 800 | — | 0.85 |
| Merc ladder | |||||
| xiety | 4 607 | 0 | 0 | +2.83% | 1.00 |
Boss and merc ratings come from separate normalisation pools and are not comparable numbers — hence the divider.