Decay
A cone drain: 60 damage out, 40 health back per target caught, every 6 seconds.
The heal is per target, which makes this Undying's sustain rather than its
damage.
Flesh Aura
Always on. Anything hostile within 360 units is marked for mini-crits, refreshed
every half second. It costs nothing, and it is the reason Undying wants to stand
in the middle of your team.