ПОСОСАЛОЧКА // СЕРВЕРА TF2 // TF2C // HEROINE // BEER
Undying
plays as Sniper
40 rounds
1.8
Mercs faced
Unbalanced
73%
Boss wins
4
Have played it
01:50
Average round
Okay
00:37
First kill
Okay
24%
Team cleared / round
Okay
0.0
Rages / round
Poor
6.8%
Share of rounds
Good
—
Player rating range

Weapons

Kukri
Triple damage and 40 health back on every hit, swinging 15% faster and 15% further than the stock article. In melee, Undying's health bar goes up.

Rage

Tombstone
A destructible totem with 200 health plus 35 per player. Half your dead rise immediately, then a fifth of them every 20 seconds, for 90 seconds. Minions get 300 health plus 90 per player. Melee damage only -- guns do nothing to it.

Abilities

Decay
A cone drain: 60 damage out, 40 health back per target caught, every 6 seconds. The heal is per target, which makes this Undying's sustain rather than its damage.
Flesh Aura
Always on. Anything hostile within 360 units is marked for mini-crits, refreshed every half second. It costs nothing, and it is the reason Undying wants to stand in the middle of your team.

Movement

Anchor
Crouch on the ground
Super Jump
Alt-fire, look up
Wall Climb
Jump at a wall
Weigh-down
Crouch in midair

Best players on this boss

#PlayerRoundsSwingRating
1 BlaFe 3 +0.00% 1.48
2 dierty 4 −5.89% 1.47
3 xiety 12 −4.36% 1.38
4 epic 21 −2.25% 1.31